is it Prime, yet[]?
eventhorizon@Kripke-20 gltichwav % gcc glitchwav-madeby-o1-mini.c -o glitchwav
(base) eventhorizon@Kripke-20 gltichwav % ./glitchwav                                
Glitched WAV file created: output.wav
^C

it’s me, ai suno russ.

glitched code by cursor ai writing c to glitch my glitched music

#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <stdint.h>
#include <unistd.h>

// Start Generation Here
void glitch_wav(const char *input_filename, const char *output_filename) {
    FILE *fin = fopen(input_filename, "rb");
    if (!fin) {
        perror("Error opening input file");
        return;
    }

    FILE *fout = fopen(output_filename, "wb");
    if (!fout) {
        perror("Error opening output file");
        fclose(fin);
        return;
    }

    uint8_t header[44];
    if (fread(header, sizeof(uint8_t), 44, fin) != 44) {
        perror("Error reading WAV header");
        fclose(fin);
        fclose(fout);
        return;
    }

    fwrite(header, sizeof(uint8_t), 44, fout);

    // Determine data size from header
    uint32_t data_size = *(uint32_t *)&header[40];

    // Seed random number generator
    srand(time(NULL));

    uint8_t *buffer = malloc(data_size);
    if (!buffer) {
        perror("Memory allocation failed");
        fclose(fin);
        fclose(fout);
        return;
    }

    if (fread(buffer, sizeof(uint8_t), data_size, fin) != data_size) {
        perror("Error reading WAV data");
        free(buffer);
        fclose(fin);
        fclose(fout);
        return;
    }

    // Introduce glitches by randomly modifying bytes
    for (uint32_t i = 0; i < data_size; i++) {
        if (rand() % 100 < 5) { // 5% chance to alter each byte
            buffer[i] = rand() % 256;
        }
    }

    fwrite(buffer, sizeof(uint8_t), data_size, fout);

    free(buffer);
    fclose(fin);
    fclose(fout);

    printf("Glitched WAV file created: %s\n", output_filename);

    // Start Generation Here
    pid_t pid = fork();
    if (pid == 0) {
        // Child process: Play the glitched WAV file
        execlp("afplay", "afplay", output_filename, (char *)NULL);
        perror("Failed to start afplay");
        exit(1);
    } else if (pid > 0) {
        // Parent process: Further glitch the WAV file during playback
        FILE *fout_append = fopen(output_filename, "rb+");
        if (!fout_append) {
            perror("Error opening WAV file for further glitching");
            return;
        }

        uint8_t *buffer = malloc(data_size);
        if (!buffer) {
            perror("Memory allocation failed for further glitching");
            fclose(fout_append);
            return;
        }

        if (fread(buffer, sizeof(uint8_t), data_size, fout_append) != data_size) {
            perror("Error reading WAV data for further glitching");
            free(buffer);
            fclose(fout_append);
            return;
        }

        // Introduce additional glitches while playback is ongoing
        for (uint32_t i = 0; i < data_size; i++) {
            if (rand() % 100 < 5) { // 5% chance to alter each byte
                buffer[i] = rand() % 256;
            }
        }

        // Move file pointer to the beginning of data section
        fseek(fout_append, 44, SEEK_SET);
        fwrite(buffer, sizeof(uint8_t), data_size, fout_append);

        free(buffer);
        fclose(fout_append);

        // Wait for the child process to finish
        wait(NULL);
    } else {
        perror("Fork failed");
    }

}







int main() {
    glitch_wav("input.wav", "output.wav");
    return 0;
}

//how do i compile this?
//gcc glitchwav-madeby-o1-mini.c -o glitchwav
//./glitchwav